Wake

Personal project.
Based on the main character from Skyheart, a graphic novel by Jake Parker.
Textures done in Subtance Painter
I also created some blenshapes in Maya, imported them into Unreal Engine 4 and made a simple UI system with Blueprints to visualize them in engine.

UE4 - Wake Morph Targets Visualizer

Textures done in Substance Painter

Textures done in Substance Painter